There's a lot of legalese that all the software engineer background in the world won't help you understand. There's more to finding spoofers and simply finding the spoofers. Don't you think Niantic would be banning more people if it was only a matter of identifying the spoofers? I mean, c'mon. People will be less likely to play if they think there is a chance that their hundreds of miles walked and thousands of hours played can be nullified by an erroneous spoof check fail.Īnd I can hear it already, "yeah but if XXX" or "That won't happen because XXX' Well, if you were right then they would have done it months ago. And once you start going Orwellian on the game you're going to lose a lot of players. There will be people who have been banned who are innocent. There will be a huge backlash and uprising. The bigger issue is the headache involved with accusing/banning people. And that burden of proof isnt as easy as "see? This means you're cheating." But it has to be proven in a manner that doesn't make the company look bad. If all you had to do was "know" someone was spoofing, then it's easy. There are many ways to check and not all of them require much more than common sense. You don't need 9 years of experience as a software engineer to factually detect spoofers. Catching the spoofers is not rocket science.
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